Mobile tests


Let's start little by little. Check the graphics and tests. The post process eats up a lot. I'll try the optimized version now. If it doesn't work, I'll use the post process only in cut scenes.

UPD: without DOF (distance blur) 30 gives out stably on my phone (samsung A30S). Will be used only in cutscenes, and otherwise will be a mobile post process. DOF drops my fps a lot, but I think for cut scenes even if the fps drops to 24 it will be unimportant. Pre-registration counter: 1158 :)

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