What has been done recently

It's been a while since I've posted. Lately I've been polishing the controls so that they work normally and switch from PC to joystick and/or touch. I've been finalizing the quest system for interactions and the menu with inventory/pause. I made the gesture I wrote about for mobile phones, I liked it, it's generally convenient and doesn't interfere with the controls, when it goes into testing, I'll see what the testers say. I've almost finished everything I wanted in the starting location. The starting location is the most difficult and tedious, because starting from there you need to write most of the mechanics, then it should go faster and easier, in theory. More information in the following posts.
Get WildStandZ: Act 1 - Beggining
WildStandZ: Act 1 - Beggining
The beginning of the epic WildStandZ universe. Can you uncover its secrets?
Status | In development |
Author | deadheadstd |
Genre | Adventure |
Tags | 3D, Action-Adventure, First-Person, Horror, Low-poly, Post-apocalyptic, Singleplayer, storygame, Unity, Zombies |
Languages | English, Portuguese (Brazil), Russian |
Accessibility | Subtitles, Configurable controls |
More posts
- FREE DEMO AVAILABLE NOW!79 days ago
- Gamepad support!Dec 09, 2024
- Inventory\Pause system + mobile controlsDec 09, 2024
- Mobile testsDec 09, 2024
- ANNOUNCEMENT TIME. HISTORY. PLOT. GAME UNIVERSE. SINGLEPLAYER.Dec 09, 2024
Leave a comment
Log in with itch.io to leave a comment.